Fast Powerleveling
1-60 WoW Power Leveling Guide for Alliance
Level 1-12:
- Newbie Zone :: You may have to leave at level 11.
Level 12-20:
- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines
Complete the easiest quests in the first area that you go to (Night Elves should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, Humans should visit Westfall first.)
Move onto the next zone, and do the same, but this time you can complete more of the zone.
Leave the most difficult, unless you can get a group for them - don't waste too much time on it, though. Move onto the last zone and complete all, or nearly all of the quests available in that zone. By this time, you should be about level 17-18. Go back to the first zone, and complete the rest of the quests there.
Typically, my "first zone" is Westfall, in which case you can go back when you are done with both Loch Modan and Darkshore, and finish the Van Cleef line of quests and be at a good level to run the instance.
This is a good way to level up your alliance character to 60 but it isn't the fastest way to do it. If you want to see the fastest way to hit 60 and ultimately level 70 then you have to check this out. It is complete even with a Mapmod.
Level 20-22:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
Again, do the easy quests in Redridge, which should take you up to level 21 or 22. Skip the more difficult quests unless you have a group for them. I'd skip the entire Stonewatch Keep area of quests just simply because that entire area itself is crap.
Level 22-30:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
- Duskwood [Darkshire, Sven's Camp, Abercrombie]
- Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz Gauntlet)]
- Ashenvale [Astranaar ?]
- Stonetalon Mountains [?]
- Elite Area: Dun Modr (Wetlands)
- Instance: The Stockades
- Instance: Shadowfang Keep
- Instance: Blackfathom Deeps
- Happy Loot: Naraxis' Fang (Duskwood)
- Happy Loot: Tiny Crimson Whelpling (Wetlands)
- Grind Area [26]: Dragonmaw Encampment (Wetlands)
- Grind Area [26]: Whelgar's Excavation Site (Wetlands)
- Grind Area [28]: Rotting Orchard (Duskwood)
- Grind Area [28]: Raven Hill Cemetary (Duskwood)
- Grind Area [29]: Vul'Gol Ogre Mound (Duskwood)
Preparation: Purchase Bronze Tube.
Talk to all NPC's in the greater vacinity --> Get All The Quests you can muster. Collect quests like candy. Accept them from NPC's, accept them from other players (when you are in a group, players can 'share' quests).
Quest A may say "Kill 10 of monster X", and Quest B may say "Kill 10 of monster Y". You will find that as you kill monster X, you have to plow your way through several monster Y's. In essence, you are completing two quests simultaneously. Doing multiple quests at once is the only way to fly.
Don't worry about it too much, but try to be as efficient as you can. Once you finish one of the two new areas, you should be about level 25 and can go finish the harder parts of Redridge, and then finish the last zone.
Note for Stockades : There are 6 quests you can obtain for this instance. Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil Thredd), and two from Stormwind.
Level 31-37:
- Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]
- Hillsbrad Foothills [Southshore]
- Arathi Highlands [Refuge Pointe]
- Desolace [32]
- Thousand Needles [31]
- Instance: Gnomeregan
- Happy Loot: Howling Blade (Skhowl, Alterac Mountains)
- Happy Loot: Toxic Revenger (Gnomeregan)
- Happy Loot: Tiny Emerald Whelpling (Swamp of Sorrows)
- Grind Area [31]: Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test needed]
- Grind Area [33]: Stranglethorn Raptors (Stranglethorn Vale)
- Grind Area [33]: Growless Cave (Alterac Mountains)
- Grind Area [34]: Gallow's Corner (Crushridge Ogres - Altarac Mountains)
- Grind Area [36]: Venture Co. Base Camp (Lake Nazferiti - Stranglethorn Vale)
Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4 Bloodstone Ore.
Start at Stranglethorn Vale. Quest stacking here is also godly, since you don't want to have to run all the way to the northern end of the zone, do one or two quests and turn them back in at Booty Bay. Rebel Camp's quests are largely independent of the rest, though, so you can do those first. Then, head to Booty Bay, where you can pick up two main quests for the northern area: Investigate the Camp and the start of the Excelsior chain, both of which takes you to Nesingwary's Expedition, where you obtain all of the nice happy quests there.
Hillsbrad is only good starting at about level 33, at which point you can actually *do* all of the quests that you could obtain at level 30... Arathi only has one or two quests that you can actually do right now, but it's listed anyways.
Kurzen Cave has been fixed, which perhaps means that Jungle Fighters and Headshrinkers have as well, so someone test that out please.
Level 37-43:
- Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]
- Arathi Mountains [Refuge Pointe, Faldir's Cove]
- Badlands [Various camps around the zone]
- Desolace [37]
- Elite Area: Stromgarde
- Elite Area: Mosh'ogg Mound
- Instance: Scarlet Monastery
- Instance: Uldaman
- Instance: Razorfen Downs
- Happy Loot: Tiny Black Whelpling (Badlands)
- Grind Area [37]: Lashtail Raptors (Stranglethorn Vale)
- Grind Area [37]: Water Elementals (Stranglethorn Vale)
- Grind Area [37]: Theramore Coast (Dustwallow Marsh) - Turtle Scales & Leathers
- Grind Area [39]: The spider cave north of Brackenwall (Swamp of Sorrows)
- Grind Area [39]: Rock Elementals (Badlands)
- Grind Area [39]: Elder Crag Coyotes (Badlands)
- Grind Area [41]: Scalding Whelps (Badlands)
- Grind Area [41]: Agmond's End (Badlands)
- Grind Area [41]: Ziata'jai Ruins (Venture Co. Stuff, Stranglethorn Vale)
- Grind Area [43]: Naga Explorers (Stranglethorn Vale)
Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard Wings, 1 Elixir of Water Breathing.
37 is where you obtain your next batch of quests from Stranglethorn Vale. Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're feeling group-friendly, knock out the ones in Stromgarde. Badlands has a lot of nice quests, but you have to actually find them. This is where supplementing experience by grinding becomes more efficient at times, and at 42-43 you should be closing the last of your Stranglethorn quests, and be finished with Badlands and Arathi both, as well.
Scarlet Monastery. Black Menace or Sword of Serenity. Nothing more needs to be said - except where to obtain the quest: Desolace.
Level 43-46:
- Feralas [Feathermoon Stronghold]
- Tanaris [Gadgetzan, Steamwheedle Port]
- Instance: Zul'Farrak
- Grind Area [43]: Wastewander Bandits (Tanaris)
- Grind Area [44]: Isle of Dread (Feralas - Inside Cave; South of Feathermoon Stronghold)
- Grind Area [45]: Feral Scar Vale (Feralas)
- Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line of quests.
Fairly self explanatory, I guess. Not much going on here, really.
Level 46-50:
- Tanaris [Gadgetzan, Steamwheedle Port]
- The Hinterlands [Aerie Peak]
- Instance: Zul'Farrak
- Instance: Maraudon [49]
- Instance: Temple of Atal'Hakkar [50]
- Grind Area [47]: Undead in Western Ashzara (Azshara)
- Grind Area [47]: Dunemaul Compound (Tanaris)
- Grind Area [47]: Elementals/Golems around The Cauldron + N of it (Searing Gorge) - Elemental Leatherworking Supplies
At this point, you more than likely have a bunch of quests saved up for The Hinterlands - including but not limited to, the quest to gather Wildkin Feathers (from Rutheran Village), the quest to obtain a snapshot of Gammerita, the quest to obtain Violet Trajan, the last part of Cortello's Riddle, etc. Feel free to knock them all out at once.
Level 50-55:
- Searing Gorge [Kalaran Windblade]
- Blasted Lands [Blood Elf camp]
- Un'Goro Crater [Marshal's Refuge]
- Felwood [Emerald Sanctuary]
- Burning Steppes [Morgan's Vigil]
- Instance: Temple of Atal'Hakkar
- Grind Area [49]: The Overlook Cliffs (The Hinterlands) - Turtle Scales & Rugged Leathers
- Grind Area [50]: Deadwood Village (Felwood)
- Grind Area [51]: Ruins of Eldarath (Azshara)
- Grind Area [52]: Dreadmaul Rock (Firegut Ogres - Burning Steppes)
- Grind Area [52]: Legash Encampment, Thalassian Base Camp, Ursolan (Azshara)
- Grind Area [52]: Jaedenar (Felwood)
- Grind Area [52]: Sorrow Hill (Western Plaguelands)
- Grind Area [54]: Temple of Arkkoran (Azshara)
- Grind Area [55]: Jadefire Run, Felpaw Village (Felwood)
The quests in Blasted Lands all stack on top of each other. Five in total, one for each stat; they give 4700 experience per turn-in, along with always the chance of obtaining a Draenethyst Sphere for Kumi'sha the Collector with every mob you kill. Un'Goro Crater has the biggest collection of quests out of all of these zones.
Level 55-60:
- Winterspring [Everlook, Starfall Village]
- Western Plaguelands [Chillwind Point]
- Eastern Plaguelands [Light's Hope Chapel]
- Instance: Blackrock Depths
- Instance: Blackrock Spire [60]
- Instance: Stratholme [60]
- Instance: Scholomance [60]
- Grind Area [55]: Felstone Field, Dalson's Tears, The Writhing Haunt, Gahrron's Withering (Western Plaguelands)
- Grind Area [56]: Northridge Lumber Camp (Western Plaguelands)
- Grind Area [56]: Corin's Crossing (Eastern Plaguelands)
- Grind Area [56]: The Pillar of Ash (Burning Steppes)
- Grind Area [56]: Winterfall Village (Winterspring)
- Grind Area [57]: Blackrock Stronghold (Burning Steppes)
- Grind Area [57]: Ice Thistle Hills (Wintespring) - Rugged Leathers
Notes: Blackrock Stronghold is probably the best place to grind for a rogue; however, you do have to get used to how the roamers work. You'll probably die a few times along the way while learning them. Also, this might likely be another area where they're increasing the armor on the mobs, but two of the four kinds of orcs that spawn are casters, anyway. Ice Thistle Hills is not the best place to grind for experience, but it's probably one of the better places to get a nice quiet grind going and also leave with a few backpacks full of Rugged Leather.
Be sure to bookmark this page and check out the other guides to make powerleveling easy as cake in this game.
World of Warcraft 5 Points To Better Powerleveling Guide
I have been adding a lot of different guides that I have found to be very useful to many of you. I have been getting a lot of requests for new wow guides specifically powerleveling guides. I have been searching the internet a whole lot and I have found this short guide to be extremely helpful, especially to new players that can't wait to get to level 60.
This guide was found on the internet and most of the points made here are really good but I want to make sure that everyone understands that I do not agree with point #4.
I don't recommend botting as a good way to powerlevel any character and that is what I feel as the only way to really cheat at world of warcraft. I feel that if you think you have to run bots to play then you shouldn't be playing world of warcraft at all! This is my little disclaimer about botting. :)
Main Principle In Power Leveling
DOWN-TIME is your enemy! Down time is defined as either sitting around waiting for manna, waiting for health, or running to and from the graves. How do you minimize down time? By killing that which is WEAKER than you and thus the numerous smaller XP gains will rack up faster than the slower, bulky XP gains. Read on for more.
POINT ONE: QUESTS ARE BETTER THAN NOT!
This has been a big debate in this game. Some people just want to kill and grind without bothering to do quests. But I disagree. I believe that quests are an important component of powerlevelling as they give additional EXP, money, and items. BigDwarf starts the game in Dun Morogh, near an icy field full of lvl 1-3 wolves and such. He immediately runs to the field and starts hammering wolves. He gets to level 3 fast enough, in about 40 minutes, after killing dozens of wolves. He then starts talking to the NPC's nearby that have Yellow "!" (exclamation marks) on top of their heads (a yellow ! means the NPC has a quest for you)
So BigDwarf talks to an NPC who gives him a quest to kill 15 wolves, and when he does he gets extra exp and extra copper. The problem is, of course, that now BigDwarf has to go back to the fields and kill wolves again. Had BigDwarf taken the quest at the start, he would have greatly increased the efficiency of his character gains and would have the quest completed! Grinding is always good, but the benefits of questing is that you get additional exp for finishing a quest, and cash or valued items.
POINT TWO: MULTIPLE QUESTS ARE BETTER THAN ONE AT A TIME
Learn this lesson now, or waste numerous hours to learn it the hard way. In fact, this is certainly what I would call a key to the game. This principle becomes more profound the more you advance in levels. Numerous times I found myself accepting a quest to kill "10 of X monster" that I had already killed 20 of! Its so tempting to do this:
talk to NPC --> Get Quest --> Do Quest --> Return
Trust me! Once you get out of the first newbie stage and are past level 5, this approach will slow you down. You want to gain maximum levels, at maximum speed! The right approach, therefore looks like this:
Talk to all NPC's in the greater vacinity --> Get All The Quests you can muster. Collect quests like candy. Accept them from NPC's, accept them from other players (when you are in a group, players can 'share' quests).
Quest A may say "Kill 10 of monster X", and Quest B may say "Kill 10 of monster Y". You will find that as you kill monster X, you have to plow your way through several monster Y's. In essence, you are completing two quests simultaneously. Doing multiple quests at once is the only way to fly.
POINT THREE: MULTI-ZONING
I play maybe 2 hours at most on any given night. Given the small amount of time I have been able to play my main WoW char, I am doing extremely well, far better and way more efficient than most others for the amount of time I have played. A few days ago, I was in Elwynn Forest with a newbie char doing the missions there. Nearly everyone was human. I was the only dwarf I saw all night. Why? Because all the dwarves were up in Dun Morogh, their own starting region. Because I was already level 9 when I hit Elwynn Forest, I breezed through all the missions there, rapidly gaining EXP.
At level 9 in Dun Morogh, I left the region because the remaining quests there were either at my level (9), or were a few levels above me. Trying to do quests that are higher levels than you can take many trips to the graveyard, and is not very efficient. I didn't feel like running around trying to find a team, so I left the region and headed for Elwynn Forest.
I quickly did the primary missions in Elwynn Forest, jumped to Westfall and did several quests there, until the only quests left were orange and red ones. Rather than wasting time doing an orange quest (a quest 2-3 levels higher than me), I simply returned to Dun Morogh at level 14, and finished up all those level 9-12 quests. I cant tell you how fast you can level by doing quests 2-3 levels beneath you (green ones), rather than 2-3 levels above you! Every 6 levels or so, you should be leaving your current zone, and taking the quests in the neighboring zone. But make sure you dont wait too long! If you wait until level 20 as a human to go do the Dwarf Quests in Dun Morogh, you wont get hardly any exp for them because everything you kill will be a gray.
A powerleveller is someone who maximizes quest EXP. Killing things 2-3 levels beneath you gives smaller amounts of EXP per kill, BUT you can rack it up so much faster. It was awesome last night as a level 17 priest being able to tank my way through a level 13 cave solo while everyone else was grouping up. They may have wondered, "what is this guy doing here? He isn't getting any exp for this." Wrong! A level 17 gets about 40 EXP per kill on level 13 critters. And I was killing them en-masse, plowing through my quests, and then getting 900-1000 EXP per quest. It really adds up! So....dont just sit around in your racial zones, but make sure you hop to the nearest "other" zone and take those quests too. You will fly through the levels. If all the quests in your quest log are yellow or orange, consider 'grinding' up 1-2 levels until they become green. Then, not only will you breeze through the quests, but you will have higher levels. And the goal is level 60....right?
POINT FOUR: BOTTING
This is where it can get hairy. I love botting. I believe in it. You see, I dont have time to play all that much. Some people spend 24/7 on this game and get to level 60. I pay as much as they do, yet because I have so much else going on in life, I don't get the chance to sit and play all the time. So I bot. I wrote the Realm Bot just for this purpose. Also, the WoW helper is a great utility that speeds up repetitive combat actions. The Bot is for when you are AFK, and the helper is for while you are actually playing. You don't have to use them, of course, because you run the risk of being banned, but I do it anyway. What you do is up to you
POINT FIVE: SOLOING VS GROUPING
Believe me, I know all about power-gaming. Its a solo endeavor. I have played numerous online games, and have wrote third party macros for UO, SWG, DAOC (and now this game). But there is a cold hard truth you must understand here and now: WoW is a group-oriented game. There are numerous....numerous quests that you just wont be able to solo, or if you do, you will spend 10x as much time on them than if you were in a group of 2 or 3. A few classes, such as Rogue, Shaman and Paladin are generally better at soloing than most, but even they will need to team up for many quests, and most of the 'elite' quests. The fastest way to power-level this game is to find two or three other players, get in a group, and steamroll through multiple quests. Note: You do NOT need to find permanent "buddies". You can form or join a group and simply 'use' them to solve a mission, then be on your way! This is what I do.
Example:
I have a quest to kill Monster X. He is guarded by 10 hard monsters, It could take hours to solo this. So I simply announce to the region by typing
/1 Is anyone doing the MonsterX quest?
typing "/1" will broadcast to the regional channel. The other way I do it is simply go to the location of monsterX (providing the server is populated enough), and either invite people or send a /tell message to them (typing /tell *name* will instant message someone). There is always someone nice enough to let you join, or someone who will hook up with you.
The point is, GET IN A GROUP and you will see the EXP gains as well as the quests fly. Having said that, I must mention that if you group, make sure the group is coordinated and not just some fly-by-night group of inefficient morons. If the people in your group are not serious about getting the job done, leave. You will fare better solo any day than you would in a chaotic group. And if you can't find a group, just 'skip' that quest and go to the next one, and return later when you can. Solo when you can, but don't push it and waste 3 hours trying to solo a mission you could do in 20 minutes if you were in a group.
How to SOLO nearly Everything:
So you just don't go for that team crap eh? No problem. If you are bent on soloing the entire levelling process, your secret will be to always try and stay a few levels ahead of the areas you are in. For example, most players enter a region such as Duskwood that is level 21-30 when they reach level 24-25. You will enter this level at 28 or 29. Everything at level 22-26 or will be green to you... still worth EXP but EASY to kill. You will take all the quests and plow through them solo. The only exceptions may be the elite quests which might still require you to team. And if you enter an area and everything is yellow, then you should 'level grind' until its mostly green. Level grind means going back to an easier area and killing a ton of either greens or yellows (so long as you can kill a yellow w/o much down time). The main strategy while powerlevelling is to MINIMIZE down time. You want to be killing constantly w/o needed much rest in between.
Be sure to bookmark this page and check out the other guides so you can become the player you have always wanted.






